Saturday, January 16, 2010

A light in the Dark

Thanks to Viz_Fuerte's "Simple Projects" Magnon now possesses the power of realtime light and projective textures. This is only one of the new functions. It is possible to write a description for the map, set different materialtypes for the meshes, adjust the color set of the gui, place objects with the new 3d cursur (i got that idea from blender3d) and the objects can finally be transformed along their local axis. Furthermore the editor got a fresh set of icons.


This is it, for now. See ya

Saturday, January 2, 2010

The Map Editor

Hi,

a good game needs a good editor. I worked on it since the last post and it is close-to-ready for map creation. Sure, a lot of the extended functions are not yet implemented, but the core is up and running. I am now fixing the last bugs and glitches, but soon it should be possible to load maps into the main game.

See you next time.